aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa ab ac aa aa ac ac ac ac aa aa aa aa aa aa
aa aa aa aa aa aa aa aa ac aa aa aa ad ae ae af ad ae ae ae ae af aa aa aa aa aa
aa aa aa aa aa aa aa ad ae af ac ad ae ae ae ae ae ae ae ae ae ae af ac aa aa aa
aa aa aa aa aa aa ad ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae ag aa aa
aa aa aa aa aa ah ae ae ae ae ae ae ae ae ae ai aj aj ak ae ae ae ae ai aa aa aa
aa aa aa aa aa ah ae ae ae ae ae ae ae ae ae ag aa aa aa ak ae ai aj aa aa aa aa
aa aa ac ac al ad ae ae ae ae ae ae ae ae ae ag aa aa aa aa aj aa aa aa aa aa aa
aa ah ae ae ae ae ae ae ae ae ae ae ae ae ae ag aa aa am ac ac aa aa aa aa aa aa
aa ah ae ae an ao ao ap ae ae ae ae ae ae ae af ac ad ae ae ae af aa aa aa aa aa
ac ad ae ae aq ar ar as ae ae ae ae ae ae ae ae ae ae ae ae ae ae af aa aa aa aa
ao ao ap ae aq ar ar as ae ae ae ae ae ae ae ae ae ae ae ae ae ae ai aa aa aa aa
ar ar as at aq ar ar ar au ao ap ae ae ae ai aj aj aj ak ae ae ai aa aa aa aa aa
ar ar av ae aq ar ar ar ar ar av ae ae ai aa aa aa aa aa aj aj aa aa aa aa aa aa
ar as ae ae aq ar ar ar ar av ae ae ai aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ar as ae ae aq ar ar ar as ae ae ae ag aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ar as aw ae aq ar ar ar av ae ae ae ag aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ar ar au ax ar ar ar av ay ae ai aj aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ar ar ar ar ar ar as ai aj aj aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ar ar ar ar ar ar as ag aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa

:def
monster = Rats
monster = Snake
battle_bg = underground.png
:a
pix("underground/rock.png")
walk(0)
:aa
pix("underground/rock.png")
walk(0)
:ab
pix("underground/water_exit.png")
walk(0)
Action
if(var("raft_level2.txt_0"), "=", 1)
	hero("hero_s_raft")
	move("lake.txt", 12, 4)
else
	info("The water looks very deep.")
endif
:ac
pix("underground/rock_s.png")
walk(0)
:ad
pix("underground/rock_se.png")
walk(0)
:ae
pix("underground/dirt.png")
walk(1)
:af
pix("underground/rock_sw.png")
walk(0)
:ag
pix("underground/rock_w.png")
walk(0)
:ah
pix("underground/rock_e.png")
walk(0)
:ai
pix("underground/rock_nw.png")
walk(0)
:aj
pix("underground/rock_n.png")
walk(0)
:ak
pix("underground/rock_ne.png")
walk(0)
:al
pix("underground/rock_exit.png")
walk(1)
Action
move("level1.txt", 2, 12)
hero("hero_s")
:am
pix("underground/rock_exit.png")
walk(1)
Action
if(var("been_to_third_level"), "=", 0)
	info("Looking out into the field, you are surprised to see several creatures")
	info("thought to be extinct.")
	info("This may be harder than you thought.")
endif
move("level3.txt", 4, 8)
hero("hero_s")
set("been_to_third_level", "=", 1)
:an
pix("underground/void_nw.png")
walk(0)
:ao
pix("underground/void_n.png")
walk(0)
:ap
pix("underground/void_ne.png")
walk(0)
:aq
pix("underground/void_w.png")
walk(0)
:ar
pix("underground/void.png")
walk(0)
:as
pix("underground/void_e.png")
walk(0)
:at
pix("underground/dirt.png")
if(var("have_attacked_bear"), "=", 1)
	walk(1)
else
	walk(0)
	addpix("monsters/Cave Bear.png")
endif
Action
if(var("have_attacked_bear"), "=", 1)
	end()
endif
if(question("A cave bear lies here. It seems to be guarding something. Attack?"), "=", 1)
	if(attack("cave bear"), "=" 1)
		set("have_attacked_bear", "=", 1)
		delpix("monsters/Cave Bear.png")
		walk(1)
	endif
endif
:au
pix("underground/void_n_left.png")
walk(0)
:av
pix("underground/void_se.png")
walk(0)
:aw
pix("underground/dirt.png")
walk(1)
if(var("long_sword_level2.txt_0"), "=", 0)
	addpix("items/long_sword.png")
endif
Action
if(var("long_sword_level2.txt_0"), "=", 0)
	if(find("long sword", "a"), "=", 1)
		set("long_sword_level2.txt_0", "=", 1)
	else
		end()
	endif
endif
delpix("items/long_sword.png")
:ax
pix("underground/void_n_right.png")
walk(0)
:ay
pix("underground/dirt.png")
walk(1)
if(var("raft_level2.txt_0"), "=", 0)
	addpix("items/raft.png")
endif
Action
if(var("raft_level2.txt_0"), "=", 0)
	if(find("raft", "a"), "=", 1)
		set("raft_level2.txt_0", "=", 1)
	else
		end()
	endif
endif
delpix("items/raft.png")
